Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.
The Tornado is widely considered by professional players to be the highest skill-cap card in the entire game.
The Ultimate Defensive Mechanic: King Tower Activation
The single most important use of the Tornado—and the primary reason it is included in competitive decks—is the 'King Tower Activation'.
The unit will hit the King once, waking him up for the rest of the entire match.
- Practice this in friendly battles.
- You don't want to help the opponent finish it off.
- If you have Tornado, actively bait the opponent into giving you an activation.
Clumping and Splash Damage Synergy
The most famous combination in the game's history is the 'Exenado'—pairing the Executioner with the Tornado.
If the opponent builds a massive, spread-out push consisting of a Giant, a Musketeer, and a swarm of Minions, they are attempting to avoid splash damage through proper spacing.
| The Splash Unit | Execution | The Target |
|---|---|---|
| Executioner / Bowler | Drags all units into a perfect straight line to maximize the linear splash damage of the projectile | Massive Beatdown pushes (Golem + Support troops) |
| Ice Wizard | Groups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy army | Bridge Spam or fast swarm attacks |
A Grandmaster's Tool
A bad Tornado will actively lose you the game by pulling a massive P.E. If you cherished this posting and you would like to obtain far more information pertaining to tower rush kindly pay a visit to our own web-page. K.K.A directly onto your vulnerable tower.
Control the board, control the movement, control the game.